Computing and Information Communication Technology at SCHS prepares students with a wide range of skills and knowledge, to deal with the ever-changing world of new technologies. Lessons are delivered in one of 4 modern, dedicated, air conditioned suites by specialist ICT teachers. Each room has 29 PCs with high-speed network access, broadband internet and a vast range of generic and industry standard software applications.
At Key Stage 3, all students have a single 1-hour lesson per week covering the Computing Programme of Study. These experiences are then used to aid learning across the school in other areas of the curriculum.
At Key Stage 4 students have the opportunity to study for one of 3 courses: GCSE ICT, Computer Science or Cambridge National Award in ICT, which have all proven to be very popular and engaging courses, with high success rates in the final public examinations.
Raising standards of achievement and developing interests beyond the curriculum will continue to be a core theme within the Computing and ICT department.
At Key Stage 3, pupils are encouraged to think for themselves, work independently and evaluate and refine their work.
Key Stage 3
In Year 7 pupils follow a modular Scheme of Work, which covers relevant sections of the new Programmes of Study. It involves all aspects of ICT, Computing and Digital Literacy and is a good foundation for the development of skills, knowledge and understanding.
Module 1: Internet + Email
Module 2: Spreadsheets
Module 3: Multimedia – Creating a Movie
Module 4: Binary + Control technology
Module 5: Computer programming using Scratch
In Year 8, pupils build on the skills acquired in Year 7 and look at new areas of the Programme of Study.
Module 1: Creation of a website and animated banner
Module 2: Advanced computer programming using Scratch
Module 3: Databases and Data Capture
Module 4: E-safety
In Year 9 pupils prepare for Key Stage 4 ICT by completing extended projects and advanced software skills in numerous applications. Theory aspects are covered in more depth as preparation for Key Stage 4 study. At Key Stage 4, students have the opportunity to opt to study for one of 3 courses: GCSE ICT, Computer Science or Cambridge National Award in ICT.
Module 1: Computing theory including networks, hardware and software
Module 2: Information Point assessment.
Module 3: Computer Programming using Python
Module 4: Animations
Module 5: Advanced skills in Spreadsheets
Module 6: Extended Project
Key Stage 4 ICT (Years 10 and 11)
Students who have opted for ICT at Key Stage 4 will follow 1 of 3 courses.
GCSE Computer Science (9 – 1)
This demanding course is aimed at students interested in Computer programming, Computer Technology and how computers work. Students will complete tasks using text-based programs e.g. Python and graphical programs e.g. Scratch.
This GCSE provides students with the opportunity to:
- Develop computer programs to solve problems
- Use algorithms in computer programs
- Develop their own understanding of currently emerging technologies
- Understand how computer programs/solutions affect the lives of individuals, organisations and society
- Develop their abilities to think independently, creatively and logically in a range of computing contexts
There are 2 methods of assessment:
1. External written examination (1 hour 30 mins) – 40% of the final grade
Unit 1: A451 – Computer Systems and Programming
In this unit, students will be assessed on their knowledge of computer systems and their understanding of different programming techniques.
- Computer components
- Types of software
- Data representation
- Binary logic
- Relational databases
- Communication methods
- Types of networks
Programming will consist of algorithms, computer coding, handling data and testing of solutions.
2. Controlled assessment – 60% of the final grade
Unit A452: Practical Investigation – 30% of the final grade
Students will carry out a practical investigation into a computing issue related to the real world. They will produce a report which will then be assessed under these four headings:
- Practical activity
- Effectiveness and efficiency of the solution
- Technical understanding
- Testing, evaluation, judgements and conclusions
Unit A453: Programming Project – 30% of the final grade
Students will complete an assessment task consisting of 3 sub-tasks involving algorithms to assist their coded solutions using a suitable programming language. Students will test their solution using a suitable test plan, annotate; and evaluate their solutions to the original program.
This demanding course is primarily aimed at students with a real interest in ICT applications, who want to develop their skill base and knowledge in preparation to study this subject at A Level.
The GCSE ICT has 2 methods of assessment:
Unit 1: Living in a Digital World
External written exam (1 hour 30 mins) – 40% of the Final grade
In this unit, students explore new digital technologies and how they affect the workplace and the lives of individuals and society. They will gain a new understanding of many key terms and concepts.
Uses of digital devices –
Mobile phones, Tablets, netbooks, PDA, laptops, PCs, Consoles and Multimedia systems.
Different methods of connectivity –
Students will improve their knowledge of networking and connections methods to the internet.
Online applications –
New applications for storage and remote use eg Google Docs, Dropbox, cloud computing, online banking, e-tickets, Virtual Learning Environments (VLEs) , online purchasing and marketing methods.
Online communities –
How society and individuals can be affected by the use of social networking applications
Legislation and the responsible use of ICT –
Copyright, Data protection, computer misuse acts, privacy laws and security risks.
Unit 2: Using Digital Tools
Controlled assessment – 60% of the Final grade
Students follow a controlled assessment brief provided by the examination board with 4 main activities. They will develop appropriate and effective ICT-based solutions in a range of contexts and must demonstrate the ability to be creative, think logically and improve work after feedback.
The activities involved are listed as:
- Research and Investigation
- Databases to extract and present information
- Still and Animated images
- Creation of digital products – Interactive Quizzes and Information points
- Spreadsheets – Create a new model and test hypotheses.
- Website creation
- Review and Evaluation of completed work